![]() Arch Linux: sudo pacman -S base-devel git sdl2 libvorbis libogg libtheora glew.Fedora Linux: sudo dnf install g++ SDL2-devel libvorbis-devel libogg-devel libtheora-devel glew-devel.If you're using Debian, add libgbm-dev and libdrm-dev.Ubuntu (Mint, Pop!_OS, etc.): sudo apt install build-essential git libsdl2-dev libvorbis-dev libogg-dev libtheora-dev libglew-dev.To setup your build enviroment and library dependecies, run the following commands:.A Mac build of v1.3.0 by Sappharad can be found here.Clone the repo, follow the instructions in the dependencies readme for Mac to setup dependencies, then build via the Xcode project.You may also need to generate visual assets, to do so, open the Package.appxmanifest file in the designer, under the Visual Assets tab, select an image of your choice and click generate.Copy your Data.rsdk file and videos folder into RSDKv3UWP, then build and deploy via.Clone the repo, then follow the instructions in the dependencies readme for Windows and dependencies readme for UWP to setup dependencies.-j switch is optional, but will make building faster by running it parallel on multiple cores (8 cores would be -j9).The CXXFLAGS option can be removed if you do not want optimizations.Go into the repo you just cloned with cd Sonic-CD-11-Decompilation.Clone the repo with the following command: git clone -recursive.Install the dependencies with the following command: pacman -S pkg-config make git mingw-w64-x86_64-gcc mingw-w64-x86_64-SDL2 mingw-w64-x86_64-libogg mingw-w64-x86_64-libvorbis mingw-w64-x86_64-libtheora mingw-w64-x86_64-glew.This updates the packages to their latest versions. ![]() If it asks you to close the prompt, do so, then restart it and run the same command again. Press Y when it asks if you want to update packages.Run the MINGW64 prompt (from the windows Start Menu/MSYS2 64-bit/MSYS2 MinGW 64-bit), when the program starts enter pacman -Syuu in the prompt and hit Enter.Download the newest version of the MSYS2 installer from here and install it.Alternatively, you can grab a prebuilt executable from the releases section.Clone the repo, then follow the instructions in the dependencies readme for Windows to setup dependencies, then build via the visual studio solution.Added the idle screen dimming feature from Sonic Mania Plus, as well as allowing the user to disable it or set how long it takes for the screen to dim.If useSteamDir is set in the config (Windows only), the game will try to load savedata from Steam's userdata directory (where the original Steam version saves to).F10 will activate a palette overlay that shows the game's 8 internal palettes in real time.F8 and F9 will visualize touch screen and object hitboxes.F5 will reload the current scene, as well as all assets and scripts.F2 and F3 will load the previous and next scene in the current stage list.F1 will load the first scene in the Presentation stage list (usually the title screen).A number of additional dev menu debug features have been added:.The F12 pause, F11 step over & fast forward debug features from Sonic Mania have all been ported and are enabled if devMenu is enabled in the config.The dev menu can now be accessed from anywhere by pressing the ESC key if enabled in the config.There is now a settings.ini file that the game uses to load all settings, similar to Sonic Mania.Added a built in mod loader and API, allowing to easily create and play mods with features such as save file redirection and XML GameConfig data.The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular).Native Windows 圆4 version, as well as an x86 version.Īdvantages over the Mobile versions of Sonic CD.Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC.The window allows windows shortcuts to be used.Controls are completely remappable via the settings.ini file.Advantages over the PC version of Sonic CD ![]() Note that only FMV files from the original Steam release of the game are supported mobile and Origins video files do not work.
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